- Built Unity growth systems for Merge Magic!: quests, collections, battle passes, progression, live events, and sales.
- Modernized FarmVille 2 into Electron, bridging legacy ActionScript and JavaScript; resolved cross-runtime and auth issues after Facebook’s exit, retaining 18% of players.
- Refactored and automated a feature line responsible for 12–15% of monthly revenue; improved CI/CD, build pipelines, and release orchestration. AI workflows cut delivery from 4–5 days to 1–2.
Gaming | Unity, Electron, PHP